Sunday, November 8, 2009

How could I not know about the foliage in SecondLife/SpotOn3D?

I was messing about in SpotOn3D. One of the developers was online and we started chatting. Turns out, you can create trees and things as easily as creating cubes and spheres. Who knew?!?! I should've, that's for sure.

All you do is right-click your land, click Create, select Tree or Grass, and then click where you want it. Each time you create a tree, it's a different tree. It seems random - I got a spruce, then a fir, then a snowy tree, then a deciduous, etc. The generated trees weren't named.

I thought, man, what if, when I'm building Emeralda, I want a specific tree? I'll have to cycle through creating a bunch of trees til I have the right one. So, I thought I'd catalog them. I created tree after tree, and grass after grass, until I started getting repeats. Then I named them all, took copies into my inventory, took screenshots, and named the screenshots so that I would have a reference of what the trees in my inventory looked like.

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